Students will use computer modeling to explore the principles of 3‐dimensional design. Projects
involving object, character and architectural modeling will emphasize the aesthetic concepts of
spatial proportion (scale, angle and position), silhouette, negative space, rhythm, balance,
light/shadow and texture. Students will emerge with the ability to create well designed 3D
models, and be familiar with the basics of polygonal modeling, texturing, lighting and rendering
for animation, computer games and cinema.
- Teacher: Roya Alagheband
- Teacher: Omid Klantarmotamed