The 3D Animation for Game Design course is designed to teach students an overview of developing 3D animation techniques from modeling to rendering. Students will learn the basics of surfacing, lighting, animation, and modeling techniques and will explore volumetrics, and modifiers. By the end of the semester, the students will have created several short films, advertisements, and public service announcements. 3D Animation is a filmmaking technique whereby motion is created with picture frames coming one after another instead of using a simple recording technique. The course particularly emphasizes the creation of game animation using computers. The course is designed to have both theoretical subjects and practical applications using suitable computer software.
- Enseignant: Osman Alicik